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Command & Colors: Tricorne Exp. The Am. Rev. War Expansion 1 The French...

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Compass Games
Compass Games


This item is not on stock and has to be re-ordered.
 

Here’s what’s in the box:


3    Terrain and Accessories punchboards containing (these are the thick tiles that have been so well received by players), totaling 45 Double-sided Terrain Tiles and 18 Double-sided Victory Banner counters
8    Battle Dice – Bigger and now molded dice…!
3    Block Label sheets
4    Summary Cards
2    Unit Reference Charts
2    Terrain Effects Charts
1    Rule and Scenario Booklet
Over 100 wooden blocks

You must own a copy of Commands & Colors: Tricorne base game to use this Expansion Kit.

By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.


The scale of the game fluctuates, which allows players to effectively portray some of the larger American Revolution battles, as well as smaller size skirmish actions. In some scenarios, an infantry unit may represent an entire brigade, while in others a unit may only represent a few companies of soldiers. Still the linear tactics of the period, that you will need to execute to gain victory, conform remarkably well to the advantages and limitations inherent to the various American Revolution Armies of the day, and the battlefield terrain features on which they fought. To further emphasize the differences in battlefield doctrine between the British and Continental forces, each army has its own unique deck of Combat cards.


Players, that are familiar with other Commands & Colors games, will soon note that unit combat losses in a Tricorne game are typically not as great as other games covered in the Commands & Colors series. This is a direct result of the linear tactic fighting style of the armies that fought during the American Revolution. Unit morale is the main thematic focus in a Tricorne battle as it was historically. Knowing that an entire unit, that has only taken minimal losses when forced to retreat, may actually break and rout from the battlefield, will definitely keep players on the edge of their command chairs during an entire battle.


Product Information:
Complexity: 4 out of 10
Solitaire suitability: Best enjoyed by two players
Time Scale: The scale differs by scenario
Map Scale: The scale differs by scenario
Unit Scale: The scale differs by scenario
Players: 2
Playing Time: 60-90 minutes

Components:
3 Terrain and Accessories punchboards containing:
45 Double-sided Terrain Tiles
18 Double-sided Victory Banner counters
2 Block and Dice Label sheets
2 Identical Double-sided Unit Summary Cards
2 Identical Double-sided Terrain Effects Cards
Rule and Scenario Booklet
100+ Wooden Blocks of various sizes: Introducing the French in white, blue Continental. red British, dark blue German
8 Battle dice – new larger, molded dice
Box and Lid

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