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The game takes place over six phases; all players complete each phase in turn order, then the next phase starts. Each turn is one generation. In order:
Resolve events: Examples include elder deaths, animal migrations, feuds, or global cooling. If a trade ship arrives, an auction is held for its wares.
Assign hunters: Hunters are assigned to hunting grounds, resource gathering, colonizing the New World, raiding other tribes for wives or animals, or promotion to an elder.
Negotiate: Players can bribe others to peacefully withdraw hunters, including marrying them to their daughters. Players with a War Chief Elder can use hunters to attack others on the same card. The New World turns hostile if there are too many colonists.
The island of Greenland has long been a desired location for emerging civilations. In the 3rd edition of ION's popular board game, Greenland, you have the chance to play through a momentous period of human history. You play as a Norse settler who attempted to colonize Greenland during the Middle Ages. This version of Greenland also includes the little-known Sea Sami expansion pack.
Game designer: Phil Eklund
Artist: Karim Chakroun
Complexity: 3.60
Publisher | Sierra Madre Games |
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