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Three Days of Gettysburg, Deluxe Ed.

Artikel 328 VON 380
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GMT Games
GMT Games


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GMT Games and the GBACW design team are proud to announce Three Days of Gettysburg Deluxe Edition, the ultimate edition of the definitive game on the Battle of Gettysburg. First published in 1995, 3DoG has stood the test of time as one of the most popular games of the Great Battles of the American Civil War series.

The Great Battles of the American Civil War Series
This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game—Terrible Swift Sword (SPI)—designed by Richard Berg in 1976. Under GMT, the rules system has remained stable but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often-chaotic nature of the 19th Century battlefield at the regimental level.

The Game
Three Days of Gettysburg Deluxe Edition will include ten plus scenarios. They range from small Skirmisher contests on half sized maps to the ultimate Gettysburg experience on four full full-sized maps depicting the entire battle, including the East Cavalry Battlefield! Other scenarios will depict both the first and second day of the struggle. Experienced players will be able to play many of the scenarios in one sitting. The 3DoG Deluxe Edition will include many exclusive rules to represent the special situations at Gettysburg, including new Skirmisher rules. However, many of the rules are optional, allowing players to decide for themselves what level of complexity they want.

New components and exclusive rules include new cavalry counters, CSA dismounted cavalry counters, corrected artillery types, two types of skirmisher units, artillery sections for some scenarios (Calef’s battery on the first day!), and artillery overshoot. The new maps continue to use Mark Simonitch’s beautiful artwork but include stonewalls, the Devil’s Den, and sloping hexes to better represent the unique terrain at Gettysburg. The large rock formations are represented differently from earlier editions, and artillery will find moving up the slopes of Little Round Top as difficult in the game as it was in the battle.

Components:

  • Three single-sided 34” x 22” maps representing the Gettysburg battlefield
  • One double-sided 34” x 22” map for the East Cavalry battlefield and Second Day assault
  • One double-sided 22” x 17” small-scenario map
  • One double-sided 11” x17” small-scenario map
  • Eight counter sheets of combat units and counters (Including VanDorn optional counters for Into the Woods)
  • Two Combat Tables Folders (PAC) (each folded 11" x 17")
  • Two TEC and 2nd Disorder Charts
  • One Turn Record Chart
  • Two 11” x 17” Efficiency/Activation Sheets
  • Two Reinforcement Charts
  • One GBACW Series Rule Book (2023 Edition)
  • Battle Book
  • Playbook, includes optional Skirmish rules and instructions for VanDorn optional counters
  • Two 10-sided dice

Time scale: 1 hour per turn
Map scale: 125 yards per hex with 40-foot elevations
Unit scale: 50 Men or 1 Cannon per Strength Point
Players: 2


Game Designer: Dick Whitaker
Game Developer: Bill Byrne
Original Designer: Richard H. Berg
Hersteller GMT Games

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