Warriors of God
The 100 Years War was a pivotal event in medieval European history. In Warriors of God, Game Journal magazine and Multi-Man Publishing have joined hands to bring a unique perspective to this conflict.
As has become common with games in the IGS line, playability matched with historical accuracy has been achieved to a remarkable degree. Players move their leaders and units using a unique impulse game system that shows both the strategy and tactics of the period. The game also recreates the massive swings of fortune which were so much a part of the Hundred Years War.
Even with such a simple and easily learned system, all the special rules necessary to give players a full feel for the period are here: archers, Joan of Arc, and much, much more.
Warriors of God contains:
1 22" x 34" map
16 page full color rules
Warriors of God details:
Playing Time: 3 hours
Warriors of God scale:
Game Turn: 10 years/turn
Counters: Individual leaders and 100-1000 men per strength point
Map: 27 Areas
Warriors of God was designed by Makoto Nakajima, English development by Adam Starkweather, and artwork by Mark Mahaffey and Nicolas Eskubi.