Illusions of Glory
Illusions of Glory—The Great War on the Eastern Front is the latest Card Driven Game to simulate the Great War in Europe. First came the award-winning legendary Paths of Glory by Ted Raicer, which simulates the entire war in Europe and the Middle East which is now a convention favorite. It was followed by the well-received Pursuit of Glory, designed by Brad and Brian Stock, which focuses on the war in the Near East. Illusions of Glory takes this proven game system to a new and exciting level by applying its focus to the Eastern Front.
The Allied Powers bring massive forces to bear against Germany, Austria-Hungary, Bulgaria, and Turkey while trying to prevent a game-changing revolution in Russia. The Central Powers must defeat Russia, hold off Italy, and win the upper hand in the Balkans or face demoralization and rebellion at home. Players test their generalship and strategic abilities as Illusions of Glory lets you recreate the dramatic events of World War I’s Eastern Front.
Your hand of strategy cards present you with a rich array of strategic and operational choices. You must decide whether to use each card for its historic event, unit movement, combat, or troop replacements. You must commit your forces to a variety of objectives: winning the dynamic war of maneuver between German-led and Russian armies; seizing the Balkans and its vital objectives; or prevailing in the conflict between Austria-Hungary and Italy. If you are looking for a game that is relevant, fun, challenging, and tense, from complete campaigns to shorter playing scenarios, you will enjoy Illusions of Glory.
- One 22’ x 34’ full-color mounted mapboard
- Three full-color Counter Sheets
- 110 full-color playing cards
- Rule Book
- Play Book (with Strategy Guide, Card Histories, and Scenarios)
- Unit Setup Chart and Combat Resolution Table
- Two six-sided dice
- Campaign Game
- Limited War
- Total War
- Italian Front Mini Game
Historical Duration: 1914 to 1918
Units: Corps and Divisions
Time: Three months per turn
Map: Point to Point
Designer: Perry R. Silverman
Developer: Fred Schachter
Assistant Developer: Aaron H. Silverman
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